
11
Smart Edit 9 Addition to the manual
You should move the mouse pointer to the icon and then click
on the left trackball button. Fewer functions will be displayed
for samples of the video sound than for samples of the mixing
tracks.
The table below contains a description of the functions.
Envelope
The envelope can be changed directly in each displayed
sample.
While in the timeline mode, the envelope can now be edited
directly in the audio-mix. However, this function is not available
for the lowest screen resolutions (such as Scart).
Should you wish to insert a point while in this view, you could:
• Click with the large left trackball button on the line of the
envelope, or
• Click on the small left button. This will activate a context
menu in which you should select „Insert point“. (Please refer
to „context actions“ below).
A red square will be inserted in this spot. It serves as a set
point. Should you want to move such a point, you should
move the mouse pointer to the icon and then click on the left
trackball button. This selects the red square and its color is
subsequently changed to green.
will now return to the location where it was before. Samples
that have been trimmed do not change when they are being
moved around. Should you want to lengthen a sample that had
previously been shortened (automatically), you should use the
Range function.
Audio samples
View
The upper half of the view contains the sound curve of the
recording or the sound sample.
The lower half displays the sound envelope of the sample. This
is where the changes are carried out, by setting points.
Note: This new type of sound view is only available in the
timeline view.
Sound sample menus
You can see a menu icon in the middle of the active (clicked
upon) sample. Use this to access additional sound editing
functions. You should click on the sound sample you want to
work with. This will call up the corresponding menu.
The functions displayed here are directly connected to the
corresponding sound sample. This is called a „context menu“.
Thanks to this type of menu, you can prevent long clicking se-
quences with the trackball, and save a lot of time as well. Here,
you should find several functions you are familiar with, but also
new functions.
Function Description
Move free The sound sample is represented by an icon. Move the sample freely within a track, move
it to another track or to another time point.
Trim/move (with panel) Opens the big menu for trimming and moving sound samples in the sound track where it is
located.
Volume Opens a volume control to change the sound volume of the entire sound sample.
Correction Opens a menu with which you can modify the sound volume of other tracks in function of
this sound sample.
Fade Opens the menu for fading the sample in or out.
Envelope Bigger menu and envelope display with extended functionality.
Effects Sound effects can be applied to the sample.
Create sample You can create a new sound piece out of the sound sample and the sound tracks
around it.
Remove This enables you to remove the sound sample from the audio-mix track.
Play sample only Only plays the active sound sample, without mixing it with the other sound tracks.
Remove active point The green dot of the envelope is deleted.
Context-Action (mainly for users with a two-button
trackball/mouse)
When context action is activated, the mouse pointer changes and you will now be able to
use the left mouse button to activate the context menu for individual points in the envelo-
pe. Clicking on the right trackball button will stop this context action.
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