MacroSystem Digital Video HDV-Recorder Bedienungsanleitung Seite 33

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33
Bogart SE 5 User manual
that is too dark can never be as radiant as a picture digitized
with the correct lighting, even after using brightening effects.
Simply modify the settings until you have attained the desired
levels. When your source material changes, e.g. when bad-
weather pictures appear, then you can simply readjust the
settings.
Note: The settings ‘Brightness’, ‘Contrast’ and ‘Saturation’
cannot be changed, if you chose the input ‘DV’.
Input: Below ‘Input’ the video input can be changed. You can
also add analog material, which is then converted by Bogart
SE to DV data. Digital and analog material can be combined in
the same project. The DV input device is often automatically
recognized and labeled as such. After you have connected
the DV recorder, you see that the input, e.g. is titled with ‘DV
Sony’. This way you can quickly determine the connection has
been made.
If your device is equipped with an HQ audio input (optical
input, ‘High Quality’) you can also use a combination of analog
input and simultaneous HQ audio input.
The video settings menu works with ‘Overlay’, meaning
that it shows the incoming video signal in the back-
ground of the settings adjustments screen. Should the bar
bother you in its present location, a click on this button will
move it up or down at anytime. The screen pointer will remain
on this symbol, regardless of the location of the bar.
Clicking on this menu symbol takes you to the Record-
ing menu or to the Main menu.
4.4 Archives
S
G
You need an activated Silver or Gold Edition, otherwise
these functions will not be available.
These functions allow you to import movies, sound samples
or pictures from the Media Manager in your current project.
Likewise, the storyboard can be exported to the movie archive
of the Media manager to keep it available for presentation.
Film archives - Import film(s): Access the film archive and
import a film to your current Bogart SE project clipboard. This
is done via the Import menu, where you can select a film. As
films in the Media Manager may carry additional information,
you can enter certain data, such as a genre to filter only for
certain film types. If films have been assigned genres, the ar-
chives can be sorted according to genre, which makes it pos-
sible to narrow down your search for the scene you are looking
for. Use the ‘>’.button to switch to another level in the selec-
tion. Use ‘<’ to return a level or go up one selection. If you wish
to see all films in one list, select ‘All recordings’.
Film archives - Export scene: You can select a scene from
the scene bin and export it to the film archive. The scene bin
will be shown as a list in which you can select the desired
scene. Just to be sure, you can play the scene again in this list.
Click on ‘OK’ to place the scene into the archive. From there,
you can either keep, delete or move the scene to another
project. You can use this function if you wish to use the scene
in many future projects.
Film archives - Export storyboard:
If you wish to transfer an entire Storyboard rather than a scene,
use this function. Before exporting, the Storyboard is rendered
and is then stored in the film archive. This way, you can quickly
store different development versions of your storyboard or dif-
ferent versions of your movie in the archives and watch them
from there at any time. Before exporting, you should set the
image quality and possibly an MPEG conversion.
Music archives - Import audio:
If you have stored several sound samples in the music archives
of the Media Manager, you will be able to use ‘Import audio’ to
transfer them to your current project.
This way, audio can be collected in a central archive, making it
possible to access it from any project at any time.
Photo archives - Import photo(s): Just as with the music
archives, you can also store photos in Media Manager and use
them as scenes in your video projects. Enter a length to gener-
ate a video still scene from the photo.
4.5 Media Manager
S
G
You need an activated Silver or Gold Edition, otherwise
this function will not be available.
The Media Manager is used to organize all your data and to
play finished projects. For more information on this subject,
please refer to the end of the manual (the Media Manager ap-
pendix) or use the Relax Vision manual. Both of them contain
detailed descriptions on this subject.
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